Line Mastery
Catching your second Charizard is worth less in novelty and more in mastery. Every pokemon you catch adds to its evolutionary line, and that number never resets: it stays on your account even if the individual leaves it (released, sold, retired in the Hall or donated in a Capsule).
Charmander, Charmeleon and Charizard all add to the same counter. You master the line, not the form.
What counts
Catches from the hunt, solo or in a group. Every pokemon that lands in your Box from the map is worth 1 point on its line.
What does not count: the Boss Room boss, pokemon that come out of chests, hatched eggs, Market purchases and raid prizes. Mastery belongs to whoever hunts the line.
The four milestones
| Milestone | Catches on the line |
|---|---|
| 1st | 100 |
| 2nd | 400 |
| 3rd | 1,000 |
| 4th | 2,500 |
Each milestone crossed is worth, in that line:
| Bonus | Per milestone | At all four |
|---|---|---|
| Catch chance | +2% | +8% |
| Shiny appearance | +5% | +20% |
The shiny bonus is relative: it adds on top of the line's normal odds, the same step as the Distant Shine talent.
Where to see it
In the Pokédex, on each species page. The sheet shows how many catches you have made on that line, the last milestone crossed and how far the next one is.
See also
- Hall of Veterans: the other late-game system.
- Bond: the tie to the individual, not to the line. That one does count raised levels.
- Shiny: the base odds that mastery adds on top of.
- Catching: where the catch bonus enters the maths.
