Welcome

An idle monster-collecting RPG where your lead hunts on its own across a huge world of towns, caves and coastlines. You gather experience, loot and levels, evolve your team and unlock ever-harder regions. And the world doesn't wait for you: your lead keeps hunting even while the game is closed, and you come back to collect everything it earned.

What makes this game different

  • Progress even while closed. Your progress runs on the time that passes: you get full offline progress and never lose anything by closing the game (up to the offline limit).
  • A real world. 747 species and 330 hunting regions spread across one continuous map of Kanto, Johto and Hoenn.
  • MMO depth, idle pace. Type-based combat, IVs/EVs/natures, evolution, breeding with inheritance, legendary raids, PvP arena, clans, a player marketplace and a VIP economy.

Where to start

🎮 Getting startedCreate your account, pick a starter and read the hunt screen.getting-started.md
⚙️ The idle modelHow progress is computed with no loop running.idle-model.md
⚔️ CombatStats, types, damage, moves and talents.stats.md
🎯 CatchingThe catch formula, balls and probabilities.catch.md
📖 PokédexAll 747 species with stats and catch rate.pokedex.md
🎲 ProbabilitiesEvery chance in the game in one table.probabilities.md

The game's pillars

System What it is Page
Idle hunt Your lead defeats monsters automatically; EXP, gold and loot accrue over time, even while you are away. Offline progress
Combat How many kills per hour you get, based on types, stats and moves. Combat
Collection Catch, evolve and breed to complete the Pokédex. Catching
Bosses 40 bosses (legendaries + Megas) in co-op raids of up to 4 players. Raids
PvP Asynchronous 3×3 arena with rating and leagues. Arena
Economy Player marketplace, four currencies, VIP shop. Marketplace

Language: English. Versão em português disponível em um space separado.

v6.9.1
Welcome, Wiki · PokéHunt